Wizard's Log 1

4/27/2026

"Any sufficiently advanced technology is indistinguishable from magic."
 -Arthur C. Clarke

Surprise! A daily blog, could it be? I don't know at this point but if I have something to write about, I probably will. Today's post is about my dream to become a wizard. That might seem a little ... Interesting however I think its a worthy goal. I'm going to break down what I mean and maybe you'll be convinced.

The only difference between an engineer and a wizard is style and proficiency. I will be specializing in the electronic and logical arts as I find it them most interesting but it could be any kind of creation or design work. Now you might be wondering what exactly style means. I can best describe style as the manner in which I get things done and also the kind of things that come about. Attire can also play a big part. (For example, no one can rightfully call themselves a wizard if they do not at least own a big pointy hat and a cloak or something of equivalent intrigue) The style I would like to go for is one of wood and bark coupled with the stars. It takes my two favorite natural elements and makes them a part of my work. If you wish to do something similar you don't have to stick to natural elements but can explore any number of possibilities. Style should be a big part of all my designs and everything I make for myself should follow the ethos of my style, sometimes putting it above the function of what I make.

Speaking of function, the second element of wizardry is proficiency. When one is a wizard, the work they do is done with great haste and percussion. To accomplish this, one must study and research and learn as much as possible about their chosen style. You need to become proficient enough in your craft to convince anyone not familiar with what you're doing, trying to figure out what you're doing that magic is the only explanation. Now, at the same time you should still follow the ways of your craft, do not take short cuts; however, if someone is a beginner or is of a different field from you, you must move quicker and more precisely than they can comprehend. The only way to achieve this is lots and lots of practice.

Overall there is a lot of work to be done. The first step for me is practicing by continuing development of the game and hopefully I can make progress in that. Beyond that I need to keep improving my development environments both my physical and digital work spaces. The more tools I have at my disposal, the faster I can move when work needs to be done. In addition I need to improve my typing speed and general intellect through both schooling and my own practice and studying.

Well that's all for today, I don't know if I'll have another post tomorrow but I don't think that I will. Expect the next article by the end of the week!